News
- New Report Shows District Leadership and Support Are Key to Empowering Teachers to Use Web 2.0
White paper from Lightspeed Systems, netTrekker and IESD/EDRoom provides comprehensive source of Web 2.0 research findings, best practices, and recommendations to apply lessons learned
BAKERSFIELD, Calif. and CINCINNATI – Nov. 17, 2009 – New research indicates educators view Web 2.0 technologies as a means to transform education and meet 21st century learning goals, but district leadership and support are critical to ensure safe and effective use. Commissioned by Lightspeed Systems Inc. and netTrekker, the “Safe Schools in a Web 2.0 World” white paper from Interactive Educational Systems Design (IESD; EDRoom), an independent research firm, offers a picture of Web 2.0 use in education through an analysis of several recent research studies, and outlines the implications for educators. Read more.
- SIIA Employs EDRoom to Gather Feedback from Innovation Incubator Participants
NEW YORK, NY (June 26, 2009) – The Software & Information Industry Association (SIIA), a trade association serving the software and digital content industry, took advantage of the EDRoom online discussion service to gather feedback from companies that recently participated in SIIA’s annual Innovation Incubator Program (IIP). The Innovation Incubator Program was held at the SIIA 2009 Ed Tech Industry Summit in San Francisco in May. Read more.
- SIIA uses EDRoom Online Discussion Service to Gain New Insights about Practical Applications of Gaming and Simulations for Classroom Learning
NEW YORK, NY (December 9, 2008) – The Software and Information Industry Association (SIIA), a professional association serving the educational technology community, turned to EDRoom to gather critical information for an upcoming report, Best Practices for Implementing Games and Simulations in the Classroom. EDRoom’s online discussion space, available anytime, anywhere, enabled thoughtful interactions, and as a result, the SIIA’s EduGames working group gained a new depth of understanding about the practical aspects of using games and simulations as learning tools. Read more.
- eSchoolNews Uses EDRoom Online Discussion Service to Strengthen its Editorial Process
NEW YORK, NY (August 17, 2008) eSchoolNews, the popular educational technology-focused publication, recently took advantage of the EDRoom online discussion service and found that it adds significant value to the development of its special reports. EDRoom’s research experts worked with eSchoolNews feature writers for the report in the June issue, Rating the E-rate, to develop a discussion guide of topics and questions about E-rate, the federal program that provides funds to build online capacity for schools. Read more.
- EDRoom Web-based Discussion Service Delivers Product Positioning and Sales Process Insights
NEW YORK, NY (July 11, 2008) —Scientific Learning, Inc., developer of K12 intervention solutions, reported that its use of the new online discussion service, EDRoom, delivered fresh ideas to inform its product positioning and sales process with district decision makers. Read more.
- Texas Instruments Embraces EDRoom Online Discussion Service to
Ensure Consistent Input from Field Sales Organization
NEW YORK, NY (June 17, 2008) Texas Instruments (TI), like many large companies with sales representatives spread throughout the country, sought to improve its ability to get input and meaningful dialogue with its field sales team. To accomplish this, it embraced EDRoom, an interactive online discussion service. TI chose EDRoom to enable more flexible scheduling of meetings with field sales and to address the need for deeper engagement and involvement of field sales. This need was heightened because of a major new strategic initiative, TI MathForward, a new kind of Algebra Readiness program that requires a new kind of selling process. Read more.